Whenever i try to extract the save file into the save editor it just brings up this error code:
Vid .DelegateResult.Execute(ActionExecutionContext context)Īny ideas of what im doing woring? Thanks □ Vid .Deserialize(Stream input, Platform platform, DeserializeSettings settings) Vid (Stream source, Object value, Type type, SerializationContext context) Vid (ProtoReader reader, Type type, Object value, Boolean noAutoCreate) Vid (Object value, Int32 key, ProtoReader reader, Type type) But I cant open the save file in the editor. Hey! Im new at this, just downloaded the editor and Bruteforce save data. ProtoBuf.ProtoException: Invalid wire-type this usually means you have over-written a file without truncating or setting the length see Īt (ProtoReader reader)Īt (Object value, Int32 key, ProtoReader reader, Type type)Īt .(Object value, ProtoReader source)Īt (Int32 key, Object value, ProtoReader source)Īt (ProtoReader reader, Type type, Object value, Boolean noAutoCreate)Īt (Stream source, Object value, Type type, SerializationContext context)Īt (Stream source)Īt .Deserialize(Stream input, Platform platform, DeserializeSettings settings)Īt .c_Displa圜lass29.b_1e() It worked fine when I first installed it, but now this error keeps popping up. I would appreciate it if you could tell me what the problem is. I even redownloaded and reinstalled the editor, but to no avail. I saw that someone had a similar error before me, and that the replay was that the didn’t extract it correctly, but I’m pretty sure that’s not the case here. When I first installed it, it ran just fine, but now, whenever I try to open a save file, it gives me this error: System.UnauthorizedAccessException: Access to the path ‘C:\Users\Mitchell\Documents\my games\borderlands 2\willowgame\savedata\76561198058163430\save0003.sav’ is denied.Īt System.IO._Error.WinIOError(Int32 errorCode, String maybeFullPath)Īt System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)Īt System.IO.FileStream.ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)Īt .c_Displa圜lass46.b_42() the pre sequel version works fine, this one’s giving me trouble though.
To turn this feature off, remove the registry value. Note: There is some performance penalty associated with assembly bind failure logging. To enable assembly bind failure logging, set the registry value (DWORD) to 1. WRN: Assembly binding logging is turned OFF. (Exception from HRESULT: 0x80131040)įile name: ‘protobuf-net, Version=2.0.0.580, Culture=neutral, PublicKeyToken=257b51d87d2e4d67’Īt .Deserialize(Stream input, Platform platform, DeserializeSettings settings)Īt .c_Displa圜lass29.b_1e()Īt .DelegateResult.Execute(ActionExecutionContext context) The located assembly’s manifest definition does not match the assembly reference. System.IO.FileLoadException: Could not load file or assembly ‘protobuf-net, Version=2.0.0.580, Culture=neutral, PublicKeyToken=257b51d87d2e4d67’ or one of its dependencies. I will post the full error below and any help would be appreciated.Īn exception was thrown (press Ctrl+C to copy): Decided to try out Gibbed but I keep getting an error.